JAGEX ANNOUNCES FIVE CONSECUTIVE YEARS OF GROWTH WITH RECORD £110.9MILLION REVENUE DRIVEN BY ALL-TIME PEAK MEMBERSHIP FOR ITS RUNESCAPE VIDEOGAMES

Jagex, the award-winning developer and publisher of the RuneScape videogames, has revealed its fifth successive year of growth with revenue increasing by 19.4% year-on-year to £110.9million in 2019. Operating profits also grew to just over £48.9million, representing an annual increase of 4.5%. The results, which saw Jagex grow even faster than in the prior financial year, come […]

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Jagex continues to attract industry-leading talent as the RuneScape franchise celebrates the most successful year in its 19-year history

 Jagex, a leading UK developer and publisher of Living Games, has today announced a strengthening of the studio with the hiring of industry-leading talent across all levels and disciplines. This latest growth builds upon the successes of 2019 which saw Jagex hire more than 100 new employees across development, publishing and operations at its growing […]

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Jagex adds more development talent to senior leadership teams to take RuneScape into the next decade, and beyond

 Jagex has welcomed new senior leadership to its development teams, with three key hires across the organisation. Ryan Ward and Rob Hendry become the new Executive Producers of RuneScape and Old School RuneScape, while Gavin Irby joins as Creative Director working on the company’s unannounced online action role-playing game. Bungie and Epic veterans join legendary British studio Jagex […]

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Jagex Adds More Firepower To Its Development Teams as Aggressive 2019 Recruitment Drive Continues

Jagex today announced key senior hires within its development teams to drive forward the company’s growth plans to continue the stellar performance of the RuneScape franchise, build new game experiences and support its third-party games publishing initiative. Former Development Director of The Sims franchise, Zynga and Splash Damage veterans join Jagex as it builds out […]

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expanding our expertise to mobile, becoming a pioneer in cross-platform play, and increasing the reach of the RuneScape IP. 2018 also showcased our approach to ‘living games’ – sustaining deep long-term

JAGEX ACHIEVES FOURTH SUCCESSIVE YEAR OF GROWTH WITH RECORD REVENUES OF £92.8 MILLION DRIVEN BY RUNESCAPE FRANCHISE SUCCESS & EXPANSION TO MOBILE

Jagex has revealed it achieved record-breaking financial performance in 2018, with revenue growing by 9.3% to £92.8 million. Profits before tax also grew to £46.8 million, representing an annual increase of 3.8%. The results capped off a year in which the RuneScapefranchise achieved its highest ever paid membership total and Old School RuneScape’s launch on iOS […]

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Jagex has revealed today that on its 18th birthday the RuneScape franchise has reached an all-time high, soaring above the previous 2008 peak

JAGEX CELEBRATES 18 YEARS OF RUNESCAPE AT AN ALL-TIME HIGH

Jagex has revealed today that on its 18th birthday the RuneScape franchise has reached an all-time high, soaring above the previous 2008 peak, following expansion on to mobile. The successful launch of Old School RuneScape on mobile and early testing of RuneScape mobile has boosted subscriber levels to well above the 1million mark. During its strongest year to date, Jagex achieved a […]

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Jagex will introduce Jagex Partners, its third-party publishing initiative exclusively for live games, at Gamescom next week as part of the publisher’s strategy to become the home of living games.

JAGEX PARTNERS WILL BRING THE EXPERTISE AND EXPERIENCE BEHIND $1BN LIVING GAMES SUCCESS RUNESCAPE TO THIRD-PARTY STUDIOS

Gamescom reveal for new publishing operation as Jagex celebrates RuneScape becoming a $1bn living game franchise. FANDOMFARE GAMING  August 2018 – Jagex will introduce Jagex Partners, its third-party publishing initiative exclusively for live games, at Gamescom next week as part of the publisher’s strategy to become the home of living games. The news comes as the company […]

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