São Paulo, 22nd of July, 2021. ARVORE, the Emmy Award winning VR studio behind the acclaimed Pixel Ripped series, is proud to announce that their new Bullet Hell Roguelike in VR YUKI (trailerOculusSteamwebsiteis out today on Oculus QuestQuest 2Rift and all Steam VR platforms at a price of 19,99 USD|EUR, with a PSVR release coming later this year.

YUKI is an upbeat mix of the bullet-hell and roguelike genres in VR set in a multidimensional anime universe.  Enter a kid’s wild imagination and fly by controlling Yuki’s action-figure using your hands. Move your body to dodge bullets and obstacles, while fighting evil forces that want to control the universe, in this challenging game where each defeat is just another step to get closer to victory.

“YUKI is an addictive title that kept calling me back again and again for just one more go. If you are looking for a different style of shooter, don’t look past YUKI as it’s a rogue-like unlike any other in VR.” – 8.5/10 – THE VR GRID

ARVORE has done it again! They have brought back a genre as nostalgic as the Bullet Hell / Shmup to Virtual Reality. It offers a really excellent enemy design and bullet patterns. That balance between total overwhelm and maximum sense of intelligence when finding the safe points in the bullet patterns is constant in YUKI, working seamlessly with as simple as effective control. You really feel like a kid carrying your action figure battling the baddest baddies in the universe. Because at the end of the day, who hasn’t done it before or is still doing it with collectible figures?” – 8/10 – Desconsolados

At ARVORE, we try with every project to explore the VR medium in unique ways that would not work outside VR. YUKI was born out of the desire to bring genres we all loved growing up as gamers into VR in a unique way. I am so proud of what the team made with so much passion and dedication! And it’s not over yet! The team is still hard at work to create even more content for YUKI such as the “Endless Mode” which we will add as a free update soon.

– Ricardo Justus (CEO and Co-Founder at ARVORE)

Through its unique VR gameplay, adding twists to the inspirational gameplay of old-school classics like STAR FOX, YUKI challenges the player’s spatial awareness and precise reflexes across multiple levels, each filled to the brim with procedurally placed enemies, obstacles, and bullets. Roguelite elements — such as a persistent progression system that allows the player to improve his skills by equipping several power ups, new abilities and weapons at the beginning and during each run — raise the stakes and makes the player want to come back for more and try new evolving strategies to beat the game. 

An In-depth look at YUKI’s Mechanics

YUKI offers a unique VR blend of the Bullet Hell and Roguelike genres. Both genres are known for their high difficulty, but YUKI is designed to be accessible and enjoyable by everyone. By starting as a “pick up and play” experience, it quickly grows into a very challenging and strategic game, where the player will feel their power progression through a workshop where they can upgrade their action-figure to face the increasing challenges. As they sharpen their skills against hordes of enemies and challenging boss fights, each run will get the player closer towards victory, while unlocking new Bladewing weapons for Yuki and more and more power-ups. ARVORE wants to invite all players interested in knowing more about YUKI to join their community on Discord and follow the game on Twitter.

Talking YUKI with the team
To celebrate the launch, part of the team behind YUKI got virtually together to bring an exclusive panel talking about the game, the mechanics, the importance of lore-building, the challenges and the good times during the development. This material will be publicly available for free on Youtube as soon as the game is released on the 22nd – stay tuned on YUKI’s social media channels!

Extra Resources:

  • DiscordLINK
  • YUKI on Oculus Store: LINK
  • YUKI on Steam: LINK


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