Spanish developer Novarama today released PLAGUE, the third major update for its co-op futuristic ARPG Killsquad, currently available on Steam Early Access. PLAGUE brings a new Spec Ops contract, skins, portraits and five new ‘cursed’ contracts to the universe and introduces a new high risk, high reward gameplay system. A cursed contract begins when the strange obelisk Omen of the Plague, offers a curse to one member of the player party, with everyone voting on whether they want to take the risk for enhanced loot. Eight curses are currently available, damning players with all sorts of limitations, including reduced health or speed and stronger enemies.
Celebrate spooky season with new ‘cursed’ contracts, skins, portraits and more
Additionally, Novarama today published the second video in the Gathering of Bounty Hunters initiative, created to connect with the community in a more personal way. Killsquad players were asked to submit their questions, while the Novarama team answered them in a one hour long video, revealing future plans for the game. These included the revelation of 3 new bosses, a quest system to further increase the game’s depth, and a whole new game world to be released in early 2020.
Gathering of Bounty Hunters Video #2: https://bit.ly/36Kxudb
“The spooky season is upon us and the Killsquad universe has transformed into a terrifyingly fun place to be!” said Game Director Dani Sanchez-Crespo. “Our PLAGUE and Halloween updates have brought new themed contracts, skins, portraits and other seasonal goodies that make the interplanetary bounty hunt that much more satisfying.“
Until November 18th players can join the Hallowtide event, featuring exciting content additions such as collectables, new quests, spooky UI decorations and audio, bringing bone-chilling frights and fun to the Killsquad universe. The pumpkin hunt begins as players roam planets to complete an eerie side quest and earn various seasonal rewards.
Killsquad is a top-down co-op action RPG set within the futuristic world of bounty hunters known as ‘killsquads’, who take on contracts and raid planets for loot and glory. The game revolves around quick session-oriented missions featuring an in-depth loot and class system with procedurally generated levels ensuring an intense, action-based single and multiplayer experience. With a variety of different weapons and contracts to unlock and equipment to acquire, players have a seemingly endless selection of options to utilize in a deadly universe that’s always active. Built on Unreal, Killsquad is an indie AAA game available on Steam Early Access with plans to launch on console for PlayStation 4 and Xbox One in 2020.
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