Developer Dead Mage and Publisher 11 bit studios are announcing today the delay of Children of Morta for Nintendo Switch. Xbox One and PlayStation 4 versions will release as planned on Oct. 15, 2019, while the Switch version is being pushed ahead to Nov. 20, 2019. Not willing to compromise the quality of the game or release a product to paying customers that's half-baked, the team made the difficult decision to delay and allow developers the extra time they needed. In an open letter to players, 11 bit studios and Dead Mage had this to say:
Quality comes first as 11 bit studios decides to delay Children of Morta on Nintendo Switch to Nov. 20th
To the players and our fans,
5 years creating a game is exhausting. Spending 5 years creating a game
and then having to delay it -- that’s just brutal -- but when you’re
aiming for excellence and you know it’s within your grasp, you just do
it. Such is the case with Children of Morta on the Nintendo Switch. We
still have a couple of kinks to work out and are pushing for quality
over anything else. The community may forgive us for the delay, but
forgiveness won’t come so easily if we release a game that’s not working
perfectly. As delivering the best performance is our highest priority, we
are simply delaying the game to November 20th to allow ourselves the
time we need. Xbox One and PlayStation 4 releases are going as planned
on the 15th of October.
11 bit studios, there is no space for compromise when it comes to
quality. For players, it means a bit more of a wait. For us, a bit more
hard work which we’re glad to do because, in the end, we all have the
same goal -- a fantastic game.
Dead Mage & 11 bit studios
of Morta is an action RPG with a rogue-lite approach to character
development, where you don’t play a single character - but a whole,
extraordinary family of heroes. Hack’n’slash through hordes of enemies
in procedurally generated dungeons, caves and lands and lead the family
of Bergsons, with all their flaws and virtues, against the forthcoming
Children of Morta is about:
- FAMILY TIES as the Bergsons strengthen them and themselves when fighting.
- INHERITED TALENTS as each family member has different backgrounds and expertise, shaping them into a diverse group of Guardians.
WISDOM of Grandma Margaret and Uncle Ben - the seer and blacksmith of
the family. They upgrade the family's gear and boost main attributes.
MOUNTAIN as a place full of history, legends, and magic. Delve into the
mountain itself and unravel the mysteries inside.
EVER-CHANGING WORLD as the touch of corruption makes every forest,
dungeon, or temple different each time you explore and skirmish through
UNIQUE ART STYLE that is a combination of hand-painted pixel art and
frame-by-frame animations paired with modern lighting techniques.
Learn more at:
- Twitter: https://twitter.com/ChildrenOfMorta
- Reddit: https://www.reddit.com/r/ChildrenofMorta/
- Website: http://childrenofmorta.com/
About Children of Morta
Bergson family has guarded Mount Morta for generations but now face
their most dangerous trial. Corruption has spread, morphing the once
peaceful mountain into a violent and monster-infested nightmare. Take
part in their journey and experience what it means to be in a family of
emotional roguelike with gorgeous pixel-art, Children of Morta combines
a powerful narrative of familial ties with intense hack-and-slash
gameplay in an ever-changing world. Choose the best character for your
playstyle, craft new items for your adventure, and fight to find out
what is the real source of evil.
About 11 bit studios
bit studios is a Warsaw-based Polish game development studio known for
This War of Mine and Frostpunk as well as a publisher teaming up with
indies to bring their gems to life, lately with Moonlighter by Digital
Sun Games. Contact at [email protected].
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