The Kickstarter campaign for EVERSPACE™ 2, the new open world space shooter from independent Hamburg-based developer ROCKFISH Games started today with a base funding goal of 450,000 EUR (493,000 USD) and is set to end on November 4, 2019: EVERSPACE 2 on Kickstarter. Early Access on Steam is scheduled for September 2020 with the full release version for PC, PlayStation® 4, and Xbox One scheduled for the second half of 2021.
Following ROCKFISH Games’ announcement of the new open world space shooter EVERSPACE™ 2 for PC and consoles at Gamescom: Opening Night Live, a Kickstarter campaign begins today with a financing goal of 450,000 EUR (493,000 USD).
The official successor to the studio debut and surprise hit EVERSPACE™ - a title with over one million units sold, and also financed by a successful Kickstarter campaign with more than EUR 420,000 in 2015 - will completely surpass its predecessor in both quality and scope. Instead of the previous roguelike game mechanics, the focus in EVERSPACE™ 2 will be on open-world gameplay combined with classic RPG elements and extended storytelling.
to the expanded perks and a brand new class-based player ship system
with dozens of models, players can also fully customize their spaceship
to their individual playing style with weapons, plating, and equipment,
similar to classic RPG character development. Despite all the
innovations, EVERSPACE™ 2remains true to its space shooter core and
presents fast-paced space action in the well-known EVERSPACE™ style.
The story of EVERSPACE™2
continues from its successful predecessor. As one of the surviving
clone pilots, the player is faced with the remnants of his past: the
cloning program has been canceled, the colonial authorities have placed a
bounty on him, and now that dying means the ultimate death the search
for the meaning of life suddenly takes on a whole new importance. Fate,
however, has big plans and soon the player discovers what it means to
evolve from a former military clone to a truly real person. EVERSPACE™ 2
not only creates a powerful gaming experience, but also one that is
visually impressive in the beautiful infinity of space where
breathtaking cinematic scenery invites - encourages - exploration.
ensure the narrative quality of the 20+ hours campaign, with countless
side missions, ROCKFISH Games is working with creative minds such as
Joshua Rubin, who has been involved in AAA productions such as Destiny, Assassin's Creed II, and The Walking Dead. Streamline Studios and Volta will also be involved as external development partners.
are returning to Kickstarter to give our biggest fans the opportunity
to be involved and influence the development of the game at an early
stage," says Michael Schade, CEO and co-founder of ROCKFISH Games. "Of
course, we still have a lot of our own ideas to add to the basic game:
from New Game+ to giant space monsters, so we're excited to see how many
of these stretch goals our community will unlock."
title is currently in the prototype stage and a playable demo version
has already been presented at gamescom 2019, PAX West, Tokyo Game Show,
and TwitchCon. Kickstarter backers will get access to the demo on Steam
this year after a successful campaign.
About ROCKFISH Games GmbH
Games is an independent games studio based in Hamburg, Germany which
specializes in high-quality 3D action video games for PC and console,
based on Unreal Engine 4. It was founded by mobile games veterans
Michael Schade and Christian Lohr, who have been joint entrepreneurs in
the 3D graphics space for over 25 years. As founders and managers of
Fishlabs Entertainment, they spearheaded 3D mobile gaming for almost a
decade before they took on a new adventure with ROCKFISH Games.
Meanwhile, the team consists of 20 full-time employees, mostly coming
from the dev team of the wildly popular original Galaxy on Fire mobile