MTG Arena Landfall Zendikar Event This one sounds far more complicated than other vents in the Plane-cation Chronicles Series of free events we have seen.
Zendikar Landfall Event Fandomfare will be there giving this our best shot here find some deck tips we gleaned online
The final destination for the MTG Arena Plane-cation Chronicles event is Zendikar! This week features a new format dubbed Landfall and completes the promotional Unhinged full art land set. Read on for event details, rewards, tips, strategies, and decklists in our exclusive guide.
- Duration: August 25 2019 to August 28 2019
- Start: August 25 2019 8 AM PT (15:00 UTC)
- Sign up End: August 28 2019 8 AM PT (15:00 UTC)
- End: August 28 2019 11 AM PT (18:00 UTC)
- Format: Landfall
- Cost: Free
- Match Structure: Single matches (BO1)
- Rewards: New Basic Land Art that can be used in any of your decks for cumulative wins (up to 6) throughout the event duration as below:
What is Landfall?
Whenever a land enters the battlefield under your control, get a small effect based off the top card of your library!
Rock and roil, baby! With so much wild wonder, even the land seems alive. But the wildwood isn’t the only thing stirring on this plane. This place is sure to awaken your adventurer’s spirit so pack accordingly!
For this event, each player starts the game with the Landfall Satchel emblem that reads, “Whenever a land enters the battlefield under your control, exile the top card of your library. If that card is a land card, put it into your hand. If that card is a creature card, put that card on the bottom of your library and create a 1/1 green Plant creature token. If that card is a noncreature, nonland card, put that card on the bottom of your library, each opponent loses 1 life, and you gain 1 life.”
There are no other special rules or banned cards for this event (other than Rampaging Ferocidon and Nexus of Fate of course), you are free to build a 60 card minimum deck with all the available cards in MTG Arena.
Building Your Landfall Deck – Tips and Strategies
Let’s look at some fun ways we can use the Landfall Satchel Emblem ability to our advantage. As with previous constructed events though, you could probably just use the deck you normally play and do just fine.
1. Deck Composition
The emblem rewards the player for the following scenarios whenever a land comes into play, which is similar to the Explore mechanic:
- Land: Put it into your hand
- Creature: Create a 1/1 Plant token
- Non-creature: Each opponent loses 1 life and you gain 1 life
To have an advantage over your opponent, your deck should have a higher proportion of a card type (i.e. creatures or non-creature cards) than usual. For example, a Mono-Red Aggro deck consisting of half creatures and half spells might fare worse than 25% creatures and 75% burn spells as it helps your strategy of dealing direct damage to your opponent.
It all depends on what your deck is trying to do, but take this into account when building your deck.
2. Ramp Synergy
The most obvious strategy to go for this event would be to run green in your decks to trigger the emblem as much as possible. There are a few popular examples in Standard that utilize this strategy – Elementals and Scapeshift. The main goal in this event would be to find a suitable win condition for the abundance of lands you will have on the battlefield and in your hand.
3. Token Synergy
The above cards can work especially well for this event for decks heavier in creatures, as the 1/1 Plant tokens would trigger the abilities. Aristocrat style decks would equally work well here, as the emblem generates free tokens for us to sacrifice. Unfortunately, Yarok the Desecrated does not trigger another instance of the emblem ability as it is not a permanent, but it will trigger other abilities triggered by the Plant tokens.
It’s always tricky trying to find ways to interact with your opponents in these types of events – a lot of the time, it’s just not worth the card that ends up slowing you down. However, if it fits your overall strategy of the deck they can be used with great success. For example, Tibalt, Rakish Instigator prevents the lifegain from the emblem, and Goblin Chainwhirler kills all the opponent’s plant tokens.
If we are anticipating Scapeshift decks, we can still use cards like Deputy of Detention, Ashiok, Dream Render to try and hate against the deck. However, cards like Blood Sun will not prevent the emblem from triggering, as the ability is not coming from the land itself.