Chicago game development studio Paper Salamander Games today announced that their musical action platformer In Retrospect will launch on PC / Steam in Summer 2020.
In Retrospect is a game about life and the many joys and challenges along the way, synced to the beat of an expressive and varied soundtrack. Exploring the themes of memory and choice, In Retrospect asks the player to contemplate how their perception of past decisions reflects upon their current life trajectory. Players will run, swim, walk, fall, and ride through their own past, making decisions that will affect both the story and the gameplay.
“As I get older I have been thinking a lot about how quickly life flies by and how a lot of the major decisions we make related to education, work, love, you name it, no matter how much time we took to make them, feel like they happened in a flash when looking back on them in retrospect,” said lead designer Andrew Nee. “I wanted to tell a story that pared down this concept into a smaller, more twitch package, where split second decisions can change everything. And I have always felt that the different phases of our life can be expressed through sound, so I knew that syncing the story, gameplay and music into a coherent whole had to be involved as well.”
In Retrospect is made up of two core modes, both of them focusing on musical action platforming gameplay.
Between both modes there are over 100 different platforms, enemies and hazard types, so there is always something new to see!
Story Mode takes you through your past over the course of many phases, where the collectibles you gather and your answers to certain key questions help determine how you remember your life, changing both the story and the gameplay as you progress throughout the mode. Will you focus on health, wealth, love, education, creativity, or spirituality? How will you remember your life? Every stage in Story Mode also has its own unique song that syncs with the gameplay.
Challenge mode includes 30+ individual stages built to be played for high scores, with full leaderboards attached to each of them. Every one of these stages syncs the music and gameplay as well.
Check out the latest In Retrospect developments
Soundtrack Sample: https://soundcloud.com/in-retrospect/sets/in-retrospect-ost
About Paper Salamander Games
Paper Salamander Games is a game development studio started by Chicago programmer and musician Andrew Nee. Andrew is currently a tech educator with many years of experience in programming, web development, electronic music production, and more.
Press kit with screenshots and video available