Overcrowd: A Commute ‘Em Up launches Thurs 6th June, set for collection by London Transport Museum

Video Games

Overcrowd: A Commute ‘Em Up Developer SquarePlay Games has released a new trailer (live at 9am GMT+1) to mark the launch date announcement of the London Underground set game.

Tube-themed metro management sim Overcrowd: A Commute ‘Em Up will launch as a Steam Early Access title for PC on Thursday 6th June.

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Unusually, the game will also be collected, stored and potentially exhibited by London Transport Museum upon full release – the first such digital collection in the history of the world famous museum.

Inspired by classic management titles such as Theme Park and Theme Hospital, Overcrowd is the work of development duo Alastair McQueen and Sarah Testori. The London-based pair seek to add a unique spin to the genre with an emphasis on crowd flow management, tactical staff deployment and spatial puzzling across procedural terrain.

Overcrowd is notable for its detailed and colourful isometric pixel art, and the ability to build your dream (or possibly nightmare) station across multiple floors. Players must build a team to deal with any problems using a selection of tools, whilst keeping them well nourished, rested and levelled up. There is also an economy and procurement tree to think about. The game includes a procedural campaign and sandbox mode at launch.

Overcrowd has been in development for 4 years, during which time it has evolved from simple mobile time waster to a fully-fledged management sim for PC. It has been shortlisted by judges as a finalist for Indie Prize at Casual Connect London 2019, where it will be displayed this week.

The game was conceived following years of commuting in London. Developer Alastair McQueen explains: “Commuting has its own unique challenges, and it seems to me running a station even more so.

“The idea of merging station building and management gameplay but with a focus on crowd control seemed really interesting. I remember the moment it came to me, commuting to work on the Piccadilly line. I couldn’t believe it hadn’t been done, so I decided to go ahead and make it.”

It belongs in a museum!

Overcrowd’s depiction of London Underground has caught the attention of London Transport Museum. The game is to be collected and stored ‘in perpetuity’ by the museum. This is the first time the museum has ever undertaken to store a video game for future generations to admire.

Dr Ellie Miles, London Transport Museum’s Documentary Curator, says: “Overcrowd is a charming creative interpretation of London’s public transport network, and one that we wanted to preserve as a snapshot in time.“

“It shows the affection people have for the system and the significance of London’s transport around the world. The game was inspired by journeys across the network, and also by one of the Museum’s Hidden London tours. Even without the typeface, roundels and signage, it cleverly captures something of the character and feel of the network.”

Check out the announcement trailer on the Steam store page http://store.steampowered.com/app/726110/Overcrowd_A_Commute_Em_Up/

Or Youtube: https://youtu.be/s0K0iIuKJsc

Direct trailer download (feel free to re-host on own channels): www.overcrowd.co.uk./press/trailers/overcrowd_announce_date_trailer.mp4

Developer bio

Alastair is a former copywriter who dabbled in games writing before deciding to try making one instead. He codes the game.

Sarah Testori has a PhD in molecular genetics. This doesn’t help at all when drawing the artwork.

Together, they are SquarePlay Games.

Contact details

Steam store: http://store.steampowered.com/app/726110/Overcrowd_A_Commute_Em_Up/

Contact: [email protected]

Studio Website: www.squareplaygames.com Game site: www.overcrowd.co.ukDo press kit: http://www.overcrowd.co.uk/press Twitter: @SquareplaygamesDiscord: https://discord.gg/overcrowd

London Transport Museum: [email protected]

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