WRLDCRAFT is coming on June 14th 2019, preorder now!

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 The Italy based indie developer Running Pixel is excited to announce that today starts the pre-registration for Wrldcraft, the cloud based geolocated augmented reality, persistent, massively multiplayer, sandbox and exploration game for iOS and Android mobile phones and tablets. The release date is set on June 14th 2019.

WILDCRAFT , Preorder now, iOS and Android mobile phones and tablets

Join 1,799 other subscribers

“Craft, dig, explore. Everywhere, forever, for real.“

WrldCraft is the first, huge, massively multiplayer, full scale augmented reality, geolocated, persistent, voxel based, cloud based, sandbox and exploration game that turns the entire world in a giant explorable sandbox full of fun and surprising interactive shareable experiences.

Sounds cool enough? The player have all the power and fun of a open world MMORPG and the freedom of a sandbox game just in his hands.

Craft full scale structures around the world, other people can visit them and help you building bigger castles if you want. Challenge your friends with the AR archery, fight monsters, explore and dig to discover the relics hidden around the world.

All the things you build in the real world will remain forever in that place visible to everyone and under your control, even from your couch.

Did you know? Structures can be connected each other for miles seamlessly, so you start from a point, your friends starts from a point miles away and both meet in the middle. You could even rebuild the Great Wall in another place of the world if you and your mates have anough time!

Don’t want to make all that gamer things? So, just build your pretty house, a pool in a park or virtual street art, leave messages to your partner, visit other players creations and all the millions things you can do with Wrldcraft.
WrldCraft is free to play.

WILDCRAFT , Preorder now, iOS and Android mobile phones and tablets

WrldCraft is the first, huge, massively multiplayer, full scale augmented reality, geolocated, persistent, voxel based, cloud based, sandbox and exploration game made with love by an one man army (and with no budget) for ARkit and ARcore powered iOS and Android mobile phones.
Looks cool? yeah!
Sounds complicate? It isn’t. It is something between Minecraft, Pokemon Go and Second Life with all the power of a open world MMORPG and the freedom of a sandbox game.
Craft full scale structures around the world, other people can visit them and help you building bigger castles if you want. Play with friends with all the included games blocks, explore and dig to discover cool stuffs!

All the things you build in the real world will remain forever in that place and under your control.

Did you know?
Structures can be connected each other for miles seamlessly, so you start from a point, your friends starts from a point miles away and meet in the middle.  You could even rebuild the Great Wall in another place of the world if you and your mates have anough time!

WRLDCRAFT is free to play.

COMING SOON FEATURES:

  • MMORPG, fight in AR, loot, beat big bosses, solve puzzles, save the princess. In  the real world.
  • SOCIAL, vote for the best structure or street art around the world
  • ECONOMY, sell or buy land. Become a landlord.

WRLDCRAFT is cross platform and runs on all the ARKit and ARCore enabled devices. Build in AR like no other before!

WrldCraft is ready for pre-order and pre-registration on both AppsStore and GooglePlay starting from today here:

https://play.google.com/store/apps/details?id=com.runningpixel.wrldcrafthttps://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=1439737097

The official Wrldcraft worldwide launch date is set to June 14 2019

For more info http://www.wrldcraft.com

Short Trailer: https://www.youtube.com/watch?v=pIK9c5IBVC8

About Running Pixel:
RunningPixel is a one man army studio. Its main dev, Alfio Lo Castro, is a veteran in mobile games dev and was behind one of the most interesting and advanced AR project ever before it started working on Wrldcraft. Wrldcraft took 8 months of full time developing, a lot of overtime, and counting, and involved almost 2000 testers around the world.

blog post source:
http://www.wrldcraft.com/index.php/2019/05/15/wrldcraft-is-coming-on-june-14th-2019-preorder-now/

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