Streets of Rogue Alpha 70 Fight, sneak and hack your way through randomly generated cities. It’s like Nuclear Throne meets Deus Ex, mixed with the anarchy of GTA. Rogue-lite meets immersive sim and goes completely insane.
It seems like a massive missed opportunity that Alpha 70 fell on Valentine’s day instead of Alpha 69. Womp womp.
Anyways, here’s a bunch more bug fixes. Lots more coming before launch. Console work is still the main holdup. Keep reporting those bugs.
ABOUT THIS GAME
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
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