VR game Pixel Ripped 1989 just received a mighty update, developer ARVORE wants to celebrate Halloween with their beloved community with a totally new NIGHTMARE BONUS LEVEL. The update is available on Oculus and Steam, and soon will be on PSVR. Discounts are also coming, Oculus version is already 25% off and the Steam version will enjoy the same discount starting 1st of November. Additionally, every player to beat the extra-creepy extra level will also win a special Gear Kid skin in game!
Our European exclusive competition ends this week, we remind you that the player who shares a gameplay video carrying the most pixels at the end of Level 1 will have his picture featured on our the cover of Gamerpow Magazine inside the game! Current highest score mark is 1832 pixels and was achieved last week by our player Ich120 (video).
Pixel Ripped 1989 is among the nominees for Best VR Experience at the VR NOW Con Awards along with Ubisoft Blue Byte's Escape the Lost Pyramid and VRyou / Vonderland VR's Vonderland.
The event will be celebrated this 14th and 15th of November in Potsdam, Germany.
Learn more about it here: http://www.vrnowcon.io/
Over the last two months, Pixel Ripped 1989 has received high praise from critics, fans, and big names in the industry for its innovation, design and narrative:
"I think Pixel Ripped 1989 is a work by genius...thank you for making such an ingenious use of VR tech to create an amazing, never experienced, imaginative experience." Shuhei Yoshida, President of Worldwide Studios at Sony Interactive Entertainment.
“I love how different it is and the nostalgia aspects and it looks wonderful, I am in love with the presentation. It is a really cool game. This is one of the most original VR games I have played in a while.” Ian Higton, Eurogamer
“Sound design and soundtrack really set apart Pixel Ripped 1989, it really is transportive in a way that just has this whole vibe around it. It has just a different and interesting game mechanic to be within a VR experience and playing completely different classic games, between universes and contexts, etc.” Kent Bye, VoicesOfVR
First conceived and created as a student project by Ana Ribeiro, then co-developed and published by São Paulo-based ARVORE, the game has been a multi-year, multi-continent passion project, and marks the first title brought to market by ARVORE.
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