Super Hyperactive Ninja releases October 25th on Nintendo Switch!

Super Hyperactive Ninja releases October 25th on Nintendo Switch!

Super Hyperactive Ninja by Grimorio of Games and JanduSoft S.L. is coming to Nintendo Switch on October 25nd. You can preorder the game starting on October 11th, with a whooping 40% OFF!  Get ready to tune up your coffee-ninja skills; you will need them in this hardcore platformer! Super Hyperactive Ninja is a fast-paced hyper-caffeinated action-platformer in 2D, designed with […]

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Esports Quickly Evolving

Report by The Diffusion Group (TDG): Esports Quickly Evolving From ‘Novelty’ to ‘Next Big Thing’

Esports Quickly Evolving According to a new report from The Diffusion Group (TDG), esports — competitive, professional video gaming tournaments staged before an audience, online or in person — has been silently exploding, out of the mainstream eye for years but now capturing the attention of companies throughout the interactive entertainment and gaming space. “As […]

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Project Stream Official Gameplay Capture

Google unveils Project Stream free access to Assassin’s Creed Odyssey

Project Stream is a test of Google’s streaming technologies in the US. We’re testing interactive video streaming and have partnered with Ubisoft to test the streaming capabilities of Assassin’s Creed Odyssey. Google unveils ProjectStream, a “technical test” for game streaming through the Chrome browser. The launch includes a partnership with Ubisoft . Select players will get […]

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Nielsen Holdings plc announced it has completed its acquisition of SuperData Research, a leading provider of market intelligence on digital games, gaming video content, and virtual/augmented reality across mobile, PC online, console and other digital platforms. The company analyzes the spending of over 160 million paying digital gamers, worldwide. Intelligence provided by SuperData will enhance the industry-leading capabilities of Nielsen Games and Nielsen Esports, tapping into the $109B video gaming industry. SuperData provides custom and syndicated data solutions to clients and tracks the consumption of games-as-media, including esports and gaming streaming content on digital media platforms. Nielsen Games and Nielsen Esports offer unrivaled expertise in a rapidly changing marketplace, innovative technology, and groundbreaking research, analytics and insights for video game publishers, console manufacturers, and media platforms, as well as esports rights holders, brands, and other industry stakeholders around the world. With this acquisition, clients will now have greater access to global market intelligence around digital video gaming use, sales, and audiences, in addition to our existing areas of expertise such as consumer research, video game tracking, esports sponsorship valuation and consulting services. “We recognize the growing importance of the digital gaming ecosystem, and the combined strength and expertise of our businesses will deliver best-in-class solutions and services to games and esports clients around the world,” said Chris Morley, Global President, Nielsen Sports, Games and Esports. “Gamers are the trailblazers for media consumption and have become more important than ever to the global entertainment landscape. SuperData and Nielsen’s combined capabilities will allow us to provide gold standard insights that are essential to the growth of the industry,” said Janelle Benjamin, COO and co-founder, SuperData. “Video games have become a mainstream form of entertainment that engages and excites billions of people globally. In Nielsen we found a shared vision of helping clients understand the changes taking place in consumer entertainment preferences,” said Joost van Dreunen, CEO and co-founder, SuperData. SuperData is headquartered in New York, with clients in North America, Europe, Asia and Latin America. Going forward, the company will be referred to as “SuperData, a Nielsen company.”

Nielsen Acquires Digital Games Market Intelligence Provider SuperData Research

Nielsen Holdings plc announced it has completed its acquisition of SuperData Research, a leading provider of market intelligence on digital games, gaming video content, and virtual/augmented reality across mobile, PC online, console and other digital platforms. The company analyzes the spending of over 160 million paying digital gamers, worldwide. Intelligence provided by SuperData will enhance […]

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Cheddar Brings Esports News Show to Twitch and Announces Full Day of Coverage Live From TwitchCon 2018

Cheddar Brings Esports News Show to Twitch and Announces Full Day of Coverage Live From TwitchCon 2018

 Esports News Show “Cheddar Sports,” a weekly program covering the latest and most significant news and events in esports. The new show goes live at https://www.twitch.tv/cheddar on Thursdays at 3:30pm ET. As part of its coverage, Cheddar will be livestreaming interviews and stories from a dedicated on-site location all day on October 27 during TwitchCon […]

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Mastercard Signs with League of Legends as First Global Partner of the World’s Largest Esports

Mastercard Signs with League of Legends as First Global Partner of the World’s Largest Esports

 League of Legends esports, the largest esport in the world. This first-of-its-kind global agreement signifies Mastercard’s support of the esports community and further diversifies the technology company’s world-class sports and entertainment portfolio. “Esports is a phenomenon that continues to grow in popularity, with fans that can rival those at any major sporting event in their […]

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