Blazing Core – Knights of the Future, which has now entered the Open Beta phase. Following a successful Alpha launch, PC gamers can expect to enjoy a dazzling array of updates, tweaks and new weapons. Check out the full Features and Weapons lists, below:
- Completely reworked desert map – now featuring majestic temples and bright oriental bazaars, each generously filled with destructible objects Learn new routes, find vantage points and create the winning team tactics
- New and reworked perks – make your mech lighter and faster or reinforce its armour. Choose between greater damage or quick recharge
- Receive rewards for achieving tactically productive games. Combine each mech’s unique ability in battle, play alongside your teammates, and earn medals
- Party system – Teamwork is very important and now you can join forces with friends from Steam and form parties. Create a dream team and lead your mechs onto battlefield together!
- Tutorial and group chat in the hangar
- Help screen for the abilities in battle and new interface for choosing the mech in battle
- After dying you will see who destroyed your mech and with which weapon
- Dynamic lightning for better visual effects and atmosphere, including heat haze in a desert or mist around mountains
- New Gregor weapon: Jet Booster – Impactus, which greatly accelerates the mech and stuns the enemy at impact
- New Kara weapon: Supercharger – Valgrind, which increases fire rate and decreases cooldown times for the abilities of your allies caught in the radius of effect
- New Martinus weapons:
Rocket Launcher – Viviane. Shoots unguided missiles with high AoE damage
Shuriken Catapult – Etoile. Shoots three projectiles that bounce off the environment and explode after hitting the enemy
Swarming Missiles – Vallée de Mort. A barrage of guideless missiles. Suitable for midrange attacks
Swarming Missiles – Gibier de Décès. Cluster missiles that fly in an arc, lock onto the target and explode at impact dealing small AoE (Area of Effect) damage
- New Warmaster weapon: Flak Cannon – Wingu. Creates a cloud before the mech, impenetrable to enemy attacks. When activated, lowers the speed
- New Cordelia weapons:
Protocol – Makers shield. Temporarily grants additional armour to allies caught in the radius of effect
Sniper revolver – Noctis. High damage revolver suitable for any distances. Needs time to focus
- New Ventum weapons:
Plasma Cutter – Back-alley Partner. Deals repeated damage after hitting the Suitable for close distances
Chain Spear – Nerv Strike. Hits the target with an electric charge that travels through the chain from the mech to the spear and blocks all enemy mech’s abilities. The chain can be broken
Pulse scanner – Celerity. Increases allies’ speed and decreases their visibility.
Blazing Core – Knights of the Future fuses tradition and futurism as players take on the role of Mechs as they face off in tactical 3vs3 and 6×6 battles in a world contrasting between space age technology and feudal institutions of the past. These giant robot knights are poised to do battle, each with their own set of unique skills and personality.
Going into battle players must work together to pilot their mechs to glory, adjusting their robot accordingly and combining their abilities with that of their teammates. Each decision, from choice of character to tactics used on the battlefield, can make all the difference.
The game features extensive customisation options and – as players progress – new weapons and upgrades will be unlocked for their Mech to gain further advantage in each skirmish. Two game modes will be available in the Beta: a series of rounds to capture the enemy base by destroying opposing Mechs as well as a capture and protect mode.