Mobile Online Battle Arena "Strife" (2015)
With the MOBA genre filled with hardcore competitive gamers, it can be hard to find one to ease into. Thankfully, S2 Games felt the same, and created Strife. With simplified combat mechanics, and changing up traditional MOBA features, Strife manages to create a “beginner’s MOBA”
while still offering up fun and intense gameplay for veterans. Sharing gold acquired from minion kills manages to not only promote team-work, but prevents new players from falling behind, while new features like combat pets help to set Strife apart from the pile. Of course, this isn’t the only MOBA S2 Games has created…
Strife is a multiplayer online battle arena (MOBA) video game developed by S2 Games. This is S2 Games' second MOBA game aimed to a more casual player base than Heroes of Newerth, most notably incorporating various gameplay elements that focus on heavily reducing player toxicity and introducing persistent mechanics outside of the arena, including Pets and Crafting. The game uses an engine called Kodiak which is based on the Heroes of Newerth (K2 Engine) with some improvements on lighting and physics.
Strife pits two teams of players against each other, both teams are based at opposite corners of the map in their respective bases. Bases consist of one central structure, creep spawn points, three generators and a hero spawning pool. The goal of the game is to destroy the central structure of the opposite base, called the "Crux". Players achieve this by selecting heroes with unique skills to combat the other team, both teams can select the same heroes. Each game a player chooses one hero to be for the duration of the match. Every hero has four abilities that may be acquired and upgraded as the hero gains experience and levels up. Heroes abilities are often very similar to the ones of the characters of several other MOBA games.