Mobile Online Battle Arena, "Smite" (2014)
Like the strategy of MOBAs, but crave a little more in-your-face excitement? Well, the gods haves answered your prayers. With Smite, every god, demi-god, and heroes of ancient legend form up teams to battle one another in various means of combat – all in an exciting 3rd person perspective.
These legends spawn from every culture, from Hindu deities, to the Greek God, Zeus himself, nearly every ancient figure makes a stand. Once the new kid on the block with the funny camera angle, Smite’s gateway appeal to action oriented gamers as earned it a place amongst the big boys of the genre.
Smite is a free-to-play, third-person multiplayer online battle arena (MOBA) video game developed and published by Hi-Rez Studios for Microsoft Windows, macOS, PlayStation 4 and Xbox One. In Smite, players control a god, goddess, or other mythological figure and take part in team based combat, using abilities and tactics against other player-controlled gods and non-player-controlled minions.
The game has multiple player versus player modes, many playable characters, and has a successful eSports scene with multiple tournaments, including the annual Smite World Championship which has a million dollar prize pool.
Smite features many different game modes, with the largest being Conquest. Players are formed into two teams, with five players to each team. All players begin at opposite sides of a map at their team's 'fountain'. Before the players enter the map, they are granted an amount of gold (usually 1,500) to buy starting items. These items grant special bonuses or abilities that enhance the player's god. There are three continuous 'lanes' running from one side of the map to the other. Each lane is defended by a 'Phoenix' which is accompanied by a pair of extra defensive towers. Phoenixes and towers deal a large amount of damage to any enemies that come too close. The goal of each game is to destroy the opposing team's Phoenixes and the Titan,
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