eSports is not one-game-fits-all sport
Dissimilar to the NFL or MLB where competitors play a solitary game with set guidelines, eSports competitors contend in an assortment of amusement composes. MOBA (multiplayer online fight field) diversions like League of Legends and Dota 2, and FPS (first-individual shooter) recreations like Counter-Strike: Global Offensive (CS:GO), Call of Duty, and Halo are probably the most famous amusements to play professionally.
However not all eSports recreations are similarly lucrative; every competition is based on a particular amusement (or diversions), drawing differing levels of watchers and prize pools. At The International 2015, players contended in Dota 2 for a prize pool of more than $18 million. That same year, groups contended at BlizzCon World Championships, playing in World of Warcraft Arena for a prize pool of $250,000.
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