“Dota 2” (2013)

“Dota 2” (2013)

ESports

“Dota 2” (2013)

 

https://youtu.be/csg5fLyCQIY

What began as a sequel to the “Defense of the Ancients” mod for “Warcraft III” is now a major name in its own right. “Dota 2” falls into the MOBA genre, centred around two five-person teams fighting to destroy the opposing team's structure, herein known as an Ancient.

 

Starting with Valve sponsoring The International annual tournament series, “Dota 2” has risen to popularity as one of the most played and most profitable eSports games in the world. From appearances in the Electronic Sports League to a dedicated series of championships in Asia, the game has secured its place in history.

 

Dota 2 is a free-to-play multiplayer online battle arena (MOBA) video game developed and published by Valve Corporation. The game is the stand-alone sequel to Defense of the Ancients (DotA), which was a community-created mod for Blizzard Entertainment's Warcraft III: Reign of Chaos and its expansion pack, The Frozen Throne. Dota 2 is played in matches between two teams of five players, with each team occupying and defending their own separate base on the map. Each of the ten players independently controls a powerful character, known as a "hero", who all have unique abilities and differing styles of play. During a match, players collect experience points and items for their heroes to successfully battle the opposing team's heroes in player versus player combat. A team wins by being the first to destroy a large structure located in the opposing team's base, called the "Ancient".

Development of Dota 2 began in 2009 when IceFrog, the pseudonymous lead designer of the original Defense of the Ancients mod, was hired by Valve to create a modernized sequel. Dota 2 was officially released for Microsoft Windows, OS X, and Linux-based personal computers via the digital distribution platform Steam in July 2013, following a Windows-only public beta phase that began two years prior. The game initially used the original Source game engine until it was ported to Source 2 in 2015, making it the first game to use it. The game has also been updated with various other features since release, such as support for virtual reality (VR) and a data-providing and achievement-based monthly subscription system.

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