“Call of Duty” series (2003-)
You certainly don't fight alone in these games. Ever since the 2007 release of “Call of Duty 4: Modern Warfare”, games in the “Call of Duty” series have been featured in Major League Gaming tournaments.
Likely appealing for its fast-paced gunplay and customizable classes, these first-person shooters were adopted as the games of choice by eSports teams such as OpTic Gaming. The prominence of “Call of Duty” has reached such heights that at the 2014 Austin X Games, an invitational tournament for “Call of Duty: Ghosts” was held.
Call of Duty is a first-person shooter video game developed by Infinity Ward and published by Activision. It is the first installment in the Call of Duty franchise,released on October 29, 2003, for Microsoft Windows. The game simulates infantry and combined arms warfare of World War II using a modified version of the id Tech 3 engine. Much of its theme and gameplay is similar to the Medal of Honor series; however, Call of Duty showcases multiple viewpoints staged in the British, American, and Soviet theaters of World War II.
The game introduced a new take on AI-controlled allies who support the player during missions and react to situational changes during gameplay. This led to a greater emphasis on squad-based play as opposed to the "lone wolf" approach often portrayed in earlier first-person shooter games. Much of Infinity Ward's development team consisted of members who helped develop Medal of Honor: Allied Assault.
In September 2004, an expansion pack called Call of Duty: United Offensive, which was produced by Activision and developed by Gray Matter Interactive and Pi Studios, was released. On November 10, 2009, the "Hardened" and "Prestige" editions of Call of Duty: Modern Warfare 2 debuted, including redemption codes for the Xbox 360 and PlayStation 3 re-released versions of Call of Duty titled Call of Duty Classic.
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