Book of Demons available in Chinese and 4 other languages thanks to Community Translators
New Video, Updated Early Access Roadmap, 30% Discount on Steam
Warsaw, Poland – April 24, 2018/ Book of Demons, Thing Trunk’s unique deck-building, papercraft hack & slash, is now available in Chinese Traditional, Chinese Simplified, French, Italian, Russian and Brazilian-Portuguese. Previously, the game was only available in English and Polish. The new translations have been prepared and donated by the community and the authors are now listed in the games’ credits.
For those who need an introduction to Book of Demons, Thing Trunk released a new video, titled “Book of Demons explained in 2 minutes”.
Video in Chinese: https://youtu.be/aXzL4WASQJY
Video in English, with subtitles: https://youtu.be/cKm2YoRYnPQ
To highlight the event, the game goes on sale and can now be purchased on Steam with a 30% weeklong discount. Before purchasing the game, everyone is encouraged to try Book of Demons for free thanks to a free demo.
Today’s game update also brings in other features, such as the long-requested in-game mini-map. According to an updated project roadmap, Thing Trunk plans for Book of Demons to exit Early Access before the end of this year.
Thing Trunk launched Book of Demons on Steam Early Access in July 2016 to very positive reviews and has since continued to support the game and its community with multiple updates and bug fixes. This allowed the game to reach and hold an overwhelmingly positive overall review rating.
Book of Demons is part of Thing Trunk’s Return 2 Games series, which focuses on creating memorable and engaging titles inspired by the early days of PC gaming. Fans of the series can support Thing Trunk’s future development by purchasing the R2G Supporter’s Pack on Steam: http://store.steampowered.com/app/706770/
For more information on Book of Demons and the R2G series, visit the official website: http://www.return2games.com
About Return 2 Games Series
Return 2 Games is a series of original mid-core titles inspired by the golden days of PC gaming. Thing Trunk’s plan is to build seven games in total, each unique in terms of genre and theme, but all sharing the same vision: to make deeply engaging experiences accessible.
Return 2 Games draws inspiration from the early days of PC gaming when developers weren’t afraid to innovate, defined new genres, and created the most memorable experiences. Return 2 Games titles are designed to deeply engage in a matter of minutes. They explore powerful universal stories, like good versus evil, that are immediately familiar. Return 2 Games caters even to people who don’t play as much as they used to, who find casual games shallow and unengaging, and who can’t invest enough time into hardcore games to really enjoy them.
Official website: http://www.return2games.com
Return 2 Games Manifesto: https://youtu.be/quURg6X1jdo (a short video presenting the vision behind the Return 2 Games series)
About Thing Trunk
Thing Trunk is a small game development studio based in Warsaw, Poland. The core team is comprised of six dedicated developers. The 3 founders―Filip Starzyński, Konstanty Kalicki, and Maciej Biedrzycki―are casual game industry veterans who (despite a level of success) became disappointed with the miring trends in the market and scrapped their former brands (Codeminon and Twinbottles) to focus solely on the ambitious Return 2 Games idea. Since then they are trying to prove that making highest quality games is possible in a small but experienced team with lots of passion.
Developer blog: http://www.thingtrunk.com
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